Back to Blog
Sonic dash engine sage 20186/14/2023 Sure, you couldn’t just update the original game as is because it’s clearly got very limited physics and level design as a limitation from being 8 bit. My only real worry is that this demo doesn’t feel like Sonic Chaos to me, which is a particularly beloved entry because it was the first computer game I ever got to own back when I was 3 years old. The 8 bit entries to Sonic were some of the most well designed in the series in terms of creativity with the boss design and some really underrated music tracks (the final showdown music with Robotnik in Sonic Chaos still gives me shivers to this day). I really like the look of the physics engine and from what I’ve seen in the video there are some interesting gimmicks and level design going on. I almost want Sega to give this team funding to finish the game and officially release it. I have not felt this excited for a Sonic game since I first tried Mania back at Summer of Sonic. There are some new things added to the game, Mania’s drop dash has made it in, and other in-game gimmicks are hiding away, like these swings which allow you to fly up to the top of trees and then vault off. ![]() Physics work as you would expect them to, jumping, running and flying feels as it should. It’s on par with Mania, it’s on par with the original Mega Drive era games, it’s absolutely spot on, there is nothing wrong with it. In fact we could just continue this entire article with comparison shots, but the entire experience is like that, everything has been upgraded and remastered to fit the 16bit era experience.īut lets talk about the most important part, the gameplay. To illustrate this, here is what the boss fight in Turquoise Hill looks like in the original game. Not only that, but everything within the level has been upgraded and re-designed to give a level with a sense of rich depth. Starting the game, the sprites for all the enemies being re-made for a higher fidelity experience, the colour pallets used for the stages whilst faithful to the original have also been slightly adjusted to make Chaosa beautiful game to simply stop and admire. You do not have to wait long to find out. What we have here, is a very faithful re-creation of the game in a brand new game engine ( Crimson Engine), built completely from the ground up (and borrowing some ideas from Mania), as if it were made for a 16bit console system.įrom the moment you see the remastered title screen, you know that something special awaits you. It’s a game which has not aged very well at all and even back in the day it was quite a difficult game to play if you were also enjoying the Mega Drivegames Sonic Chaos is a 16bit remake of the 8bit counterpart which came out on the Game Gear and Master System way back in 1993. ![]() Oh wait… That Dreadknux guy wants me to write more… Ok… The fan remake of Sonic Chaos is one of the greatest experiences I’ve had, go download the demo now and enjoy the best 2D Sonic gameplay ever if we pretend Mania & Sonic 3 never came out! So if during this article I say something a little daft which was in the original game, that’s why.Īnyway, here are my thoughts on Sonic Chaos, the 16bit fan remake. ![]() Aside from the first few seconds of the last time it appeared in a mega-collection type game, I have never played Sonic Chaos. Please choose the branch for your verison of GameMaker for installation guide.I have a confession. While DashEngine is not the best of Sonic The Hedgehog Frameworks for GameMaker Studio 2 not by a long shot it can get the job done for anything that you might need to do in a Sonic The Hedgehog fan game. You should use DashEngine if you have GameMaker Studio 2 and you want all the features that GameMaker Studio 2 has to offer but with the ease of making your own Sonic The Hedgehog fan game with the amount of tools built into the software. Now that you have an idea of what DashEngine is and what it can do now lets get onto why you would want to use this Sonic The Hedgehog game development framework over others like Sonic Max, Flicky 8, or Sonic Studio Engine GM8 GMS+, or Pvic's Gmate Delta. What can Sonic Dash Engine do? It can do almost anything that has been done in previous classic Sonic The Hedegehog video games rather that would bethat would be moving platforms, or switch-activated doors to mutli-path movement, level-transitions/concatenation or online multiplayer*. Sonic DashEngine is a game development framework that runs on top of GameMaker an existing game engine/framework. Sonic DashEngine, the latest Sonic game development framework for GameMaker. GameMaker Legacy is GameMaker 8.1 or lower and GameMaker Studio is anything modern (I.E GameMaker Studio and Studio 2 or better). ![]() Sonic Dash Engine for GameMaker Legacy and GameMaker Studio
0 Comments
Read More
Leave a Reply. |