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Shellshock live 2 ruler6/17/2023 There are a few hoops to jump through to release an update on console platforms, so this step might take some time. These versions are currently still on v1.0. Once v1.1.1 has dropped on Steam, we're going to switch our focus to bringing the latest version of the game to both Xbox and PlayStation versions. V1.1.1 is already under development and slotted for late this month! This update will bring a couple notable new features (like flares for better team communication) and a handful of new content. Thanks for reading and I'll see you in-game! If you haven't already, Wishlist ShellShot Arena to follow development. Increased Assassin XP multiplier from 1.45x to 1.6x.Increased Deathmatch XP multiplier from 1.3x to 1.5x.Healing weapons are no longer assigned in Charge & Points modes.Fixed bug where 'Static' weapons hit self in FFA matches.Fixed Sonar projectile size discrepancy.Fixed the unusual 'Portal Gun' and bumper interaction.Wanderer now works correctly in Rebound and Vortex matches.Fixed negative countdown error when starting matches. ![]() ![]() We added a heap of new possible Dogtags to keep things fresh. X- Specify a bumper hit point, or just about anything you want to. ![]() Choose 'Team' or 'All', and then select a placement on the map.Ĭircle- Specify crates, tanks, or anything on the map.Īrrow- Signal your movement or request an ally to move.Ĭrosshair- Direct your attacks towards a specific enemy. Select a flare from the UI crosshair button next to the 'Fire' button. The "Triple-One" Update is here and brings a new feature, some new content, and a bunch of bug fixes!įlares are a brand new mode of in-game communication.
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